The werewolf represents everything we fear in Nature— and everything we'd like to be.
 
    狼人身上有我們所有的恐懼——也有我們所有的渴望。
  
    Deep down inside, we're afraid of wolves , yet we want desperately
  to wear the wolves' skins and to be like them.
  
    內心深處,我們害怕狼,所以我們拼命的想要穿狼皮使我們看上去像他
  們。
  
    This is your chance to do just that.
  
    現在你達到目的的機會來了。
  
    Werewolf:
  
    狼人:
  
    The Apocalypse is a storytelling game from White Wolf Publishing
  that allows you to step into the shoes— or pawprints — of a werewolf
  of legend.
  
    末日怒吼是白狼出版的一個storytelling game ,在這個遊戲中你可以
  追隨狼人傳說的足迹——或者說爪印。
  
    The rules in this book allow you and a group of friends to assume
  the roles of a pack of werewolves , hunting and fighting as one.
  
    根據這本書裏的規則,你和你的朋友們可以扮演一組狼人去打獵去戰鬥。
  
    Together, you tell the story of these werewolves and their struggle,
  whether they triumph at great cost or die in a blaze of glory.
  
    總的來說,你將要講述一個關於狼人和他們的奮鬥的故事,他們會在巨
  大的付出後獲得成功或者死在榮耀的光輝裏。
  
    In a storytelling game, the players use the game's rules to
  create characters to serve as alter egos of a sort.
  
    在講故事遊戲中,玩家根據規則建立起人物個性的每一面。
  
    They then take those characters through dramas and adventures
  called stories(a game term that means pretty much the same thing
  as the word's common use)。
  
    然後,他們使用這些人物進行幻想和冒險,我們叫這些幻想和冒險為
  “story ”(一個遊戲的術語,意思十分接近這個詞平時的用法)。
  
    Each of the players describes his character's actions and speaks
  as the character would speak, thus guiding the character through
  the plot established by the group.
  
    每一個玩家都要描述他的角色的行為和言語就像他就是那個角色,從而
  引導角色進行原來安排好的劇情。
  
    To keep track of all this activity, one person acts as the Storyteller
  — a role more like that of a movie director than an author.
  
    有一個人保證玩家的所有行為都不離開故事的軌迹,他叫做Storyteller
  ——他更像電影導演而不是作者。
  
    The Storyteller describes the setting of each scene , roleplays
  the actions and speeches of the various people the players' characters
  encounter and generally guides the story's plot.
  
    Storyteller 要描述每一個場景,扮演出玩家角色遇到的每一個人物的
  每一個動作每一句話,通常他還要引導這個story 的情節發展。
  
    However , the Storyteller's control isn't absolute.不過不管怎
  麼說,Storyteller 的控制不能太絕對。
  
    Since the players control their characters, each scene in a
  story is the product of the entire group cooperating to tell the
  story in a way they enjoy.
  
    玩家們控制著他們的角色,story 中的每一個場景為了玩家能用他們喜愛的方式享受劇情而同心協力。